The directional localization game on graphs
John Jones, William B. Kinnersley
Source abstract
In the localization game on a graph , a team of cops searches for an invisible, mobile robber on by "probing" vertices; each probe tells the cops the distance from the probed vertex to the robber. The cops win if they can uniquely determine the robber's location. In this paper, we introduce a related game: the directional localization game. In this game, instead of probes returning distances, they return directions: when the cops probe a vertex , the robber must respond with one or more neighbors of that lie on a shortest path from to the robber's location. The minimum number of cops needed to win this game on is the directional localization number of . We study the directional localization game on several classes of graphs, including chordal graphs, Cartesian products, and incidence graphs of projective planes. We also bound the directional localization number of a graph in terms of the degeneracy and the treewidth of .
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