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The directional localization game on graphs

John Jones, William B. Kinnersley

Source record

Source: arXiv

Published: Sep 1, 2026

arXiv: 2609.01745

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Source abstract

In the localization game on a graph GG, a team of cops searches for an invisible, mobile robber on GG by "probing" vertices; each probe tells the cops the distance from the probed vertex to the robber. The cops win if they can uniquely determine the robber's location. In this paper, we introduce a related game: the directional localization game. In this game, instead of probes returning distances, they return directions: when the cops probe a vertex vv, the robber must respond with one or more neighbors of vv that lie on a shortest path from vv to the robber's location. The minimum number of cops needed to win this game on GG is the directional localization number of GG. We study the directional localization game on several classes of graphs, including chordal graphs, Cartesian products, and incidence graphs of projective planes. We also bound the directional localization number of a graph GG in terms of the degeneracy and the treewidth of GG.

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The directional localization game on graphs — Mathematical Frontier Network