Indexed metadata

The Effects of 10 User Interface (UI) Elements on Game Design Process

Khairul Yusri Zamri

Source record

Source: Crossref

Published: Nov 3, 2022

DOI: 10.37134/ejsmt.vol9.2.11.2022

Open original source ↗

Source abstract

This paper aims to seek and identify the relationships between 10 user interface (UI) elements in game design. To study the relationships, 50 games of varying designs and genres were selected and analyzed. The 10 elements in focus are connectivity, simplicity, directional, informative, interactivity, user-friendliness, comprehensiveness, continuity, personalization, and internal use. At the same time, it discusses how the game interface should follow the rules of the user interface to experience optimal gameplay and to derive valuable outcomes and user acceptance of the technology. To that end, the results showed how important it is to incorporate the 10 UI in the game designing process and facilitating higher learning outcomes through understanding and engagement.

Evidence graph

No public relationships recorded yet.

Integrity note: This page is a factual metadata record created by deterministic ingestion. It is not a claim that the work moves a mathematical frontier or has been independently verified.