Indexed metadata
Implementation of Gamification in Mathematics m-Learning Application to Creating Student Engagement
Sufa Atin, Raihan Abdan Syakuran, Irawan Afrianto
Source record
Source: Crossref
Published: Jan 1, 2022
DOI: 10.14569/ijacsa.2022.0130765
Open original source ↗Evidence graph
No public relationships recorded yet.
Integrity note: This page is a factual metadata record created by deterministic ingestion. It is not a claim that the work moves a mathematical frontier or has been independently verified.