Development of mobile apps for use in mathematics
Adela Becerra-Chávez
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Source: Crossref
Published: Jun 30, 2023
DOI: 10.35429/jten.2023.19.7.1.8
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This work shows the development of three mobile applications with Android system. These apps have the purpose to practice, through play, some mathematical concepts that are important for engineering students. The gamification on mobile devices can be used as a didactic tool in face-to-face learning and e-learning. The use of mobile devices is very common today in society. This allows us to take advantage of them to generate active learning in different areas. Were considered by the development of the applications next steps. First, the general requirements of the game. Then, mathematical concepts that will be used in apps. Next, building the app. And finally, the tests and implementation of these with engineering students. The results of the test and implementation show that the applications were functional for the students. However, these apps have opportunities for improvement, mainly in the interface whit the aim to have, for example, better interactivity.
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