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The game chromatic number of generalized Mycielski graphs of paths and cycles

Yushuang Mou, Qiang Sun, Chao Zhang

Source record

Source: arXiv

Published: Sep 2, 2026

arXiv: 2609.02283

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Source abstract

The graph coloring game is a two-player game in which the players alternately color an uncolored vertex of a graph GG. The game chromatic number is the minimum number of colors needed for the first player to guarantee a win. We investigate this parameter for generalized Mycielski graphs Mk(G)M_k(G), where GG is a path PnP_n or a cycle CnC_n with nn vertices. For every k2k\geq2 and n5n\geq5, we establish 4χg(Mk(Pn))54\leqχ_g\bigl(M_k(P_n)\bigr)\leq5 and 4χg(Mk(Cn))54\leqχ_g\bigl(M_k(C_n)\bigr)\leq5. We also determine the exact values χg(M2(P5))=χg(M2(P6))=4χ_g\bigl(M_2(P_5)\bigr)=χ_g\bigl(M_2(P_6)\bigr)=4. The proofs of the lower bounds use a configuration in which Bob can create two threats simultaneously, while the four-color upper bounds in the two exact cases are proved using the double-doctor lemma. Thus the number of layers and the order of the base graph may grow, but the game chromatic number remains bounded by five.

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