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Absorbing Games with a Signalling Structure

Jean-Michel Coulomb

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Source: Crossref

Published: May 1, 2001

DOI: 10.1287/moor.26.2.286.10554

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Source abstract

We consider a subclass of two-person zero-sum undiscounted stochastic games called absorbing games. The perfect monitoring assumption is removed. Instead of being informed of his opponent's previous action, each player is informed of a signal that randomly depends on both player's previous actions. The existence of the max min and similarly of the min max is established.

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Absorbing Games with a Signalling Structure — Mathematical Frontier Network