Indexed metadata
Absorbing Games with a Signalling Structure
Jean-Michel Coulomb
Source record
Source: Crossref
Published: May 1, 2001
DOI: 10.1287/moor.26.2.286.10554
Open original source ↗Source abstract
We consider a subclass of two-person zero-sum undiscounted stochastic games called absorbing games. The perfect monitoring assumption is removed. Instead of being informed of his opponent's previous action, each player is informed of a signal that randomly depends on both player's previous actions. The existence of the max min and similarly of the min max is established.
Evidence graph
No public relationships recorded yet.
Integrity note: This page is a factual metadata record created by deterministic ingestion. It is not a claim that the work moves a mathematical frontier or has been independently verified.