USING VR TECHNOLOGIES IN TEACHING COMPUTER SCIENCE AND IT TO FIRST-GRADE STUDENTS
Muxiba Yaxiyaxonova
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Source: Crossref
Published: Oct 28, 2024
DOI: 10.70413/ejmtcs-v04-i10-s8715
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This study explores the possibilities and benefits of using virtual reality (VR) technologies in teaching computer science in primary schools. VR technologies make the learning process more interactive and engaging, which increases student's interest in computer science. The study introduces VR-based learning environments, how they are used, and how they can improve the learning effectiveness of primary school students. It also examines the role of VR technologies in developing student's cognitive skills, problem solving, and encouraging creative thinking. The results of this study are expected to open up new areas for the effective use of VR technologies in teaching computer science, as well as provide practical recommendations for teachers and educational institutions.
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