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Generic Uniqueness of Equilibrium in Large Crowding Games

Igal Milchtaich

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Source: Crossref

Published: Aug 1, 2000

DOI: 10.1287/moor.25.3.349.12220

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Source abstract

A crowding game is a noncooperative game in which the payoff of each player depends only on the player's action and the size of the set of players choosing that particular action: The larger the set, the smaller the payoff. Finite, n-player crowding games often have multiple equilibria. However, a large crowding game generically has just one equilibrium, and the equilibrium payoffs in such a game are always unique. Moreover, the sets of equilibria of the m-replicas of a finite crowding game generically converge to a singleton as m tends to infinity. This singleton consists of the unique equilibrium of the “limit” large crowding game. This equilibrium generically has the following graph-theoretic property: The bipartite graph, in which each player in the original, finite crowding game is joined with all best-response actions for (copies of ) that player, does not contain cycles.

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