Generic Uniqueness of Equilibrium in Large Crowding Games
Igal Milchtaich
Source record
Source: Crossref
Published: Aug 1, 2000
DOI: 10.1287/moor.25.3.349.12220
Open original source ↗Source abstract
A crowding game is a noncooperative game in which the payoff of each player depends only on the player's action and the size of the set of players choosing that particular action: The larger the set, the smaller the payoff. Finite, n-player crowding games often have multiple equilibria. However, a large crowding game generically has just one equilibrium, and the equilibrium payoffs in such a game are always unique. Moreover, the sets of equilibria of the m-replicas of a finite crowding game generically converge to a singleton as m tends to infinity. This singleton consists of the unique equilibrium of the “limit” large crowding game. This equilibrium generically has the following graph-theoretic property: The bipartite graph, in which each player in the original, finite crowding game is joined with all best-response actions for (copies of ) that player, does not contain cycles.
Evidence graph
No public relationships recorded yet.
Integrity note: This page is a factual metadata record created by deterministic ingestion. It is not a claim that the work moves a mathematical frontier or has been independently verified.