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A Game for Learning How to Model in Graph Theory
Alicia Cordero, Cristina Jordan, Marina Murillo-Arcila, Esther Sanabria-Codesal
Source abstract
In this article, we show how to introduce students to modeling while exposing the power of graph theory as a modeling tool. For that purpose, we propose a problem aimed at university students based on a game where the objective is to strengthen the learning of reachability and the shortest path algorithms.
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